using ObjFileLoader.Data;
using ObjFileLoader.Data.Elements;
using ObjFileLoader.Data.VertexData;
using System.Collections.Generic;

namespace ObjFileLoader.Loaders
{
	public class LoadResult
	{
		public IList<Vertex> Vertices
		{
			get;
			set;
		}

		public IList<Texture> Textures
		{
			get;
			set;
		}

		public IList<Normal> Normals
		{
			get;
			set;
		}

		public IList<Group> Groups
		{
			get;
			set;
		}

		public IList<Material> Materials
		{
			get;
			set;
		}
	}
}
